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Entertainment Case

Autor:   •  September 13, 2013  •  Essay  •  1,308 Words (6 Pages)  •  1,141 Views

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Summary

Entertainment has often been regarded as a means of indulgence; although it can prove fundamental to the development of ideas. Lack of entertainment can nevertheless cause the shutdown of the brain as Entertainment enables a sense of innovation. As a result, numerous ideas are created. Studies have shown that almost half of the world discoveries are done during entertainment when the inventor enjoys the task he partakes. However, over entertainment has its pitfalls. This paper argues that society is becoming over entertained.

Generation Fun: Are we as a Society Becoming over Entertained?

Entertainment is multidimensional and could be personal or involve the general public. Playing a game of chess or scrabble could be viewed as a personal form of entertainment. Watching a movie however is a general form of entertainment as the experience is shared with the general public. As entertainment continues to become a trillion-dollar industry, society has continued to live up to the entertainment culture of the “entertainment age.”

The question, “Are we as a society becoming over entertained?” can be approached using different angles given its complexity. I have developed my point of view that as a society, we are spending too much time on entertainment. Entertainment can take an individual into a fantasy world from where he escapes from real life. This often applies to public form of entertainment such as theatre, films, music or other creative art. It could also be in the form of publication such as story books, magazine, and newspaper story (Bryant and Vorderer 2006, p.3).

Social scientists argue that there is a correlation between entertainment and human behavior. Over entertainment is hence a broader problem facing society. Studies by Kaiser Family Foundation indicate that an average young American aged between 8 and 18 spends about seven and a half hours on entertainment. This translates to over 53 hours a week compared to 30 hours in school (Bryant and Vorderer 2006, p.10).

Easy Accessibility

Over entertainment has been largely caused by easy accessibility to forms of entertainment. This is evident from the technological advancements society has experienced in the last four decades. For instance, it is now possible to access all forms of entertainment from the Internet. An individual would only need a computer connected to Internet to search for music, gossip, and movies. The internet has thus been a fast source of entertainment. It helps to argue that the faster the information people can get on the internet, the more time people spend deriving entertainment from the tool.

The past few years have also seen the surge in trend especially with the coming of smart phones with more advanced functionalities. Thus more time is spent on smart phones playing

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