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Nintendo - Understand a Data and Process

Autor:   •  May 9, 2018  •  Case Study  •  519 Words (3 Pages)  •  551 Views

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JABATAN TEKNOLOGI MAKLUMAT DAN KOMUNIKASI

POLITEKNIK BALIK PULAU

KEMENTERIAN PENDIDIKAN TINGGI

SYSTEM ANALYSYS & DESIGN

(PN NORHANISHA BINTI YUSOF)

NAME

MATRIX NUMBER

Sharil Nur FikriI Bin Mohd Rahim

21DNS17F1174

Ahmad halim bin khaledi

21DNS17F1039

Muhammad Aidil Ilham Bin Adnan

21DNS17F1156

Anas Bin Genari @ Azhari

21DNS17F1165

Muhamad Azhim Bin Rahman

21DNS17F1055

INTRODUCTION

The purpose of this project is to give our own opinion on how to help a well known company that are facing economy problems. The company that we choose is the popular game company  Nintendo. That company is a Japan based company that retails, distributes and publishes books. (So what is wrong with this company?) Times keeps on changing, people are kindly  using different terms of gaming  methods. As we are living in the future. People play game with a new way to comfort their desire.

1.PROBLEM STATEMENT

Nowadays, the world biggers company like Sony, Xbox,Ubisoft and others has develop games that were played by customer. Such as Assassin Creed, FarCry,Dota,Overwatch and etc. This game is very famous among the gamers.In this case,company like Nintendo cannot fight with the other company.This may cause company lost money and then may become bankcrupt.

The problem that company cannot fight because:-

1.Games are not very popular

2.Cannot play online

3.No update

2.FACT FINDING

In the website, we will build a tab for making survey to get customer review. When they login into our website they will need to answer all the question that we place it which is:-

  1. How much rating they want to give to our games.
  2. What we will need to do to improve the games.
  3. What type of games that you like.
  4. Is it safe for who under  18 age to play the game.

3.OBJECTIVE

In order to help the company .First, we will make a new system likes develop a website that can play games online .So it will be easy to make new friend or play with your friend.  Second, make the payment via online after play games. We will give the customer a free trial first before they will paid for it.Third, promote the product of the games for that company to make sure the game will be famous among the costumer.

4.SCOPE

The User who can use the system:-

Costumer- Who play the game

Tester- who can give review or find bug about the game

...

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